all rights reserved GoalEnforcer, SVT Systems 2004, 2007
Click here to start a new project. Remember to save the current project before starting a new one.
Save project. You will be asked two options "Save" and "Save As".
Email Status Report for the open project. You'll be asked for the email address.
Home. Go to project top level.
Go down into the subgoals/subtasks for this goal/task.
Go up, back one level to the parent goal/task.
Highlight the next goal/task on the clockwise direction.
Highlight the next goal/task on the counter-clockwise direction.
Add new goal (or task) to the project. You'll be prompted for the goal (task) name. You can then drag the goal (task) to anywhere on the screen.
Add a subgoal (subtask) level to the highlighted goal (task). You will move down into the (subgoal) subtask level just created for the highlighted goal (task).
Delete the highlighted task from the project.
Checkmark the task as completed.
Edit the properties for the highlighted task. You can also do this by right clicking the mouse over the task.
Clone. First select a task and then click the "Clone Button" to generate a copy of the task.
Clicking on "Cal" brings up the calendar window.
Click on "OK" to accept the values, and updated the task properties.
Clicking on the close box will dismiss the dialog and the properties will remain unchanged.
In order to highlight (select) a task, just click the mouse over the task. A clear ring will appear on the task's border.
Goals with SubGoals (Tasks with SubTasks)
Tasks which have subtasks appear with a blue ring around its circle, meaning that you can navigate one level down into its subtask level, by either double clicking the mouse over the task, or clicking on the Go Down button (Go Down arrow) on the Navigation Tools.
A Smiley Face shows that your progress is OK, there are no overdue tasks.
Attention: a Panic Face tells that you have one or more overdue tasks. Not OK!
Clicking on the Status Monitor (either the Happy Face or the Panic Face) will bring you to the Status Report Window.
Save/Export Report: you can select HTML, Plain Text, CSV (for spreadsheets such as Excel) or XML format.
View HTML Report: open the Status Report in your browser.
Upload Report to a Website using FTP.
That's where you design your project by adding new tasks and dragging them around. After you add a new task by clicking on "Add New Task" and entering its name (see Edit tools above), you can drag it by placing the mouse over the task, and clicking and holding its left button down while you move it around.
The dark blue central circle represents the project, if you are at the top level, or the parent task, if you are at a subtask level.
When you approach a task to the dark blue central circle (project or parent task), at some point a straight line link will appear, connecting the task to the central circle. This means that the task now belongs to the project (or the subtask now belongs to the parent task).
Each task is assigned a number when you connect it to the project (or parent task), for reference purposes only. You can still move it around, switch position with other tasks, and disconnect it after it has been connected.
The last task in the number sequence is the anchor (fixed position). In order to replace the anchor, just bring another task close to it coming from its right side.
You can use the Clipboard Area to transfer tasks between different levels. For example, if you have a Task A, which belongs to the top level (project main level), and you want to transfer it to a subtask level, just drag it to the Clipboard Area, navigate to the desired subtask level, and then drag the task back to the Main Working Area.
Different colors are used to help you identify task status:
Done: task has been completed!
Attention: task due today or running behind (less progress than expected).
Immediate attention: overdue task!
OK: future task (work hasn't started yet, not due).
Tasks can also show dates (if they have any). A due date will appear at the bottom, while a start date will appear at the top. A task in progress will show its percentage done value.
Bubble, balloon, circle, ball, sphere, token ... or whatever you want to call it.
This is the basic GoalEnforcer's object and it can be used to represent either a Goal or a Task.
Just like an artist, you start creating your Goal Plan by naming this object and bringing it to life.You then drag it around, change its properties, make more of it and even break it into more manageable sub-goals (or sub-tasks).